forked from mttu-developers/konabot
判定部分优化
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@ -158,14 +158,16 @@ class IdiomGame:
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跳过当前成语,选择下一个成语
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"""
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await self.lock.acquire()
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self._skip_idiom_async(buff_score)
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self._skip_idiom_async()
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self.add_buff_score(buff_score)
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self.lock.release()
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return self.last_idiom
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def _skip_idiom_async(self, buff_score: int = -100) -> str:
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def _skip_idiom_async(self) -> str:
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self.last_idiom = secrets.choice(IdiomGame.ALL_IDIOMS)
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self.last_char = self.last_idiom[-1]
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self.add_buff_score(buff_score)
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if not self.is_nextable(self.last_char):
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self._skip_idiom_async()
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return self.last_idiom
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async def try_verify_idiom(self, idiom: str, user_id: str) -> TryVerifyState:
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