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6 Commits
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|---|---|---|---|
| 8f560ce1ba | |||
| 9f3f79f51d | |||
| 92048aeff7 | |||
| 81aac10665 | |||
| 3ce230adfe | |||
| 4f885554ca |
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assets/img/meme/snaur_1_base.png
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assets/img/meme/snaur_1_base.png
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assets/img/meme/snaur_1_top.png
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assets/img/meme/snaur_1_top.png
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34
konabot/common/nb/wzq_conflict.py
Normal file
34
konabot/common/nb/wzq_conflict.py
Normal file
@ -0,0 +1,34 @@
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from typing import cast
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from nonebot import get_bot, get_plugin_config, logger
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from nonebot.adapters import Event as BaseEvent
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from nonebot.adapters.onebot.v11.event import GroupMessageEvent
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from nonebot.adapters.onebot.v11.bot import Bot as OnebotBot
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from nonebot.rule import Rule
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from pydantic import BaseModel
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||||
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||||
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class WZQConflictConfig(BaseModel):
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wzq_bot_qq: int = 0
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||||
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config = get_plugin_config(WZQConflictConfig)
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||||
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||||
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async def no_wzqbot(evt: BaseEvent):
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if config.wzq_bot_qq <= 0:
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return True
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if not isinstance(evt, GroupMessageEvent):
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return True
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gid = evt.group_id
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sid = evt.self_id
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bot = cast(OnebotBot, get_bot(str(sid)))
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members = await bot.get_group_member_list(group_id=gid)
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members = set((m.get("user_id", -1) for m in members))
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if config.wzq_bot_qq in members:
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return False
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return True
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no_wzqbot_rule = Rule(no_wzqbot)
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20
konabot/docs/user/卵总展示.txt
Normal file
20
konabot/docs/user/卵总展示.txt
Normal file
@ -0,0 +1,20 @@
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指令介绍
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卵总展示 - 让卵总举起你的图片
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格式
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<引用图片> 卵总展示 [选项]
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卵总展示 [选项] <图片>
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选项
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`--whiteness <number>` 白度
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将原图进行指数变换,以调整它的白的程度,默认为 0.0
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`--black-level <number>` 黑色等级
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将原图减淡,数值越大越淡,范围 0.0-1.0,默认 0.2
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||||
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||||
`--opacity <number>` 不透明度
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将你的图片叠放在图片上的不透明度,默认为 0.8
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||||
|
||||
`--saturation <number>` 饱和度
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调整原图的饱和度,应该要大于 0.0,默认为 0.85
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||||
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||||
25
konabot/plugins/auto_accept.py
Normal file
25
konabot/plugins/auto_accept.py
Normal file
@ -0,0 +1,25 @@
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import asyncio
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import random
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from typing import cast
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||||
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||||
from loguru import logger
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from nonebot import get_bot, on_request
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from nonebot.adapters.onebot.v11.event import FriendRequestEvent
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from nonebot.adapters.onebot.v11.bot import Bot as OnebotBot
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from konabot.common.nb.is_admin import cfg as adminConfig
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add_request = on_request()
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@add_request.handle()
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async def _(req: FriendRequestEvent):
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bot = cast(OnebotBot, get_bot(str(req.self_id)))
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ok_member_ls: set[int] = set()
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for group in adminConfig.admin_qq_group:
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members = await bot.get_group_member_list(group_id=group)
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ok_member_ls |= cast(set[int], set((m.get("user_id") for m in members)))
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if req.user_id in ok_member_ls:
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await asyncio.sleep(random.randint(5, 10))
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await req.approve(bot)
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logger.info(f"已经自动同意 {req.user_id} 的好友请求")
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@ -8,6 +8,8 @@ from nonebot_plugin_alconna import (Alconna, Args, Field, MultiVar, UniMessage,
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on_alconna)
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from nonebot_plugin_alconna.uniseg import UniMsg, At, Reply
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from konabot.common.nb.wzq_conflict import no_wzqbot_rule
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async def download_img(url):
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resp = requests.get(url.replace("https://multimedia.nt.qq","http://multimedia.nt.qq")) # bim获取QQ的图片时避免SSLv3报错
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img_bytes = BytesIO()
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@ -42,7 +44,7 @@ gqrc = on_alconna(Alconna(
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missing_tips=lambda: "请输入你要转换为二维码的文字!"
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)],
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# UniMessage[]
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), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"生成二维码","genqrcode"})
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), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"生成二维码","genqrcode"}, rule=no_wzqbot_rule)
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@gqrc.handle()
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async def _(saying: list):
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@ -66,4 +68,4 @@ async def _(saying: list):
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else:
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"""
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# genqr("\n".join(saying))
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await gqrc.send(await UniMessage().image(raw=genqr("\n".join(saying))).export())
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await gqrc.send(await UniMessage().image(raw=genqr("\n".join(saying))).export())
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@ -1,8 +1,13 @@
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import asyncio as asynkio
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import base64
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from pathlib import Path
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import secrets
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import json
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from typing import Literal
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import datetime
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from typing import Literal, Optional
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from enum import Enum
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from loguru import logger
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from nonebot import on_message
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from nonebot.adapters import Event as BaseEvent
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from nonebot.adapters.console.event import MessageEvent as ConsoleMessageEvent
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@ -12,120 +17,302 @@ from nonebot_plugin_alconna import (Alconna, Args, Field, Subcommand,
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from konabot.common.path import ASSETS_PATH
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ALL_WORDS = [] # 所有四字词语
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ALL_IDIOMS = [] # 所有成语
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IDIOM_FIRST_CHAR = {} # 成语首字字典
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DATA_FILE_PATH = Path(__file__).parent.parent.parent.parent / "data" / "idiom_banned.json"
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INITED = False
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def init_lexicon():
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global ALL_WORDS, ALL_IDIOMS, IDIOM_FIRST_CHAR
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# 成语大表
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with open(ASSETS_PATH / "lexicon" / "idiom.json", "r", encoding="utf-8") as f:
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ALL_IDIOMS_INFOS = json.load(f)
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# 词语大表
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||||
with open(ASSETS_PATH / "lexicon" / "ci.json", "r", encoding="utf-8") as f:
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ALL_WORDS = json.load(f)
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def load_banned_ids() -> list[str]:
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if not DATA_FILE_PATH.exists():
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return []
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try:
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return json.loads(DATA_FILE_PATH.read_text())
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except Exception as e:
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||||
logger.warning(f"在解析成语接龙封禁文件时遇到问题:{e}")
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||||
return []
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||||
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COMMON_WORDS = []
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||||
# 读取 COMMON 词语大表
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with open(ASSETS_PATH / "lexicon" / "common.txt", "r", encoding="utf-8") as f:
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||||
for line in f:
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||||
word = line.strip()
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||||
if len(word) == 4:
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||||
COMMON_WORDS.append(word)
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def is_idiom_game_banned(group_id: str) -> bool:
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banned_ids = load_banned_ids()
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return group_id in banned_ids
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# 读取 THUOCL 成语库
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||||
with open(ASSETS_PATH / "lexicon" / "THUOCL" / "data" / "THUOCL_chengyu.txt", "r", encoding="utf-8") as f:
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THUOCL_IDIOMS = [line.split(" ")[0].strip() for line in f]
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||||
def add_banned_id(group_id: str):
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banned_ids = load_banned_ids()
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if group_id not in banned_ids:
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banned_ids.append(group_id)
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DATA_FILE_PATH.write_text(json.dumps(banned_ids, ensure_ascii=False, indent=4))
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# 读取 THUOCL 剩下的所有 txt 文件,只保留四字词
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THUOCL_WORDS = []
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||||
import os
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for filename in os.listdir(ASSETS_PATH / "lexicon" / "THUOCL" / "data"):
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if filename.endswith(".txt") and filename != "THUOCL_chengyu.txt":
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||||
with open(ASSETS_PATH / "lexicon" / "THUOCL" / "data" / filename, "r", encoding="utf-8") as f:
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for line in f:
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word = line.lstrip().split(" ")[0].strip()
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||||
if len(word) == 4:
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||||
THUOCL_WORDS.append(word)
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def remove_banned_id(group_id: str):
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banned_ids = load_banned_ids()
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if group_id in banned_ids:
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banned_ids.remove(group_id)
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DATA_FILE_PATH.write_text(json.dumps(banned_ids, ensure_ascii=False, indent=4))
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||||
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||||
class TryStartState(Enum):
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||||
STARTED = 0
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||||
ALREADY_PLAYING = 1
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||||
NO_REMAINING_TIMES = 2
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||||
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||||
class TryStopState(Enum):
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STOPPED = 0
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||||
NOT_PLAYING = 1
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||||
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||||
class TryVerifyState(Enum):
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||||
VERIFIED = 0
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||||
NOT_IDIOM = 1
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||||
WRONG_FIRST_CHAR = 2
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||||
VERIFIED_BUT_NO_NEXT = 3
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||||
VERIFIED_GAME_END = 4
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||||
|
||||
class IdiomGame:
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||||
ALL_WORDS = [] # 所有四字词语
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||||
ALL_IDIOMS = [] # 所有成语
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||||
INSTANCE_LIST : dict[str, "IdiomGame"] = {} # 群号对应的游戏实例
|
||||
IDIOM_FIRST_CHAR = {} # 成语首字字典
|
||||
|
||||
__inited = False
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||||
|
||||
def __init__(self, group_id: str):
|
||||
# 初始化一局游戏
|
||||
self.group_id = ""
|
||||
self.now_playing = False
|
||||
self.score_board = {}
|
||||
self.last_idiom = ""
|
||||
self.last_char = ""
|
||||
self.remain_playing_times = 3
|
||||
self.last_play_date = ""
|
||||
self.all_buff_score = 0
|
||||
self.lock = asynkio.Lock()
|
||||
self.remain_rounds = 0 # 剩余回合数
|
||||
IdiomGame.INSTANCE_LIST[group_id] = self
|
||||
|
||||
def be_able_to_play(self) -> bool:
|
||||
if(self.last_play_date != datetime.date.today()):
|
||||
self.last_play_date = datetime.date.today()
|
||||
self.remain_playing_times = 1
|
||||
if(self.remain_playing_times > 0):
|
||||
self.remain_playing_times -= 1
|
||||
return True
|
||||
return False
|
||||
|
||||
def choose_start_idiom(self) -> str:
|
||||
'''
|
||||
随机选择一个成语作为起始成语
|
||||
'''
|
||||
self.last_idiom = secrets.choice(IdiomGame.ALL_IDIOMS)
|
||||
self.last_char = self.last_idiom[-1]
|
||||
if not self.is_nextable(self.last_char):
|
||||
self.choose_start_idiom()
|
||||
return self.last_idiom
|
||||
|
||||
@classmethod
|
||||
def try_start_game(cls, group_id: str, force: bool = False) -> TryStartState:
|
||||
cls.init_lexicon()
|
||||
if not cls.INSTANCE_LIST.get(group_id):
|
||||
cls(group_id)
|
||||
instance = cls.INSTANCE_LIST[group_id]
|
||||
if instance.now_playing:
|
||||
return TryStartState.ALREADY_PLAYING
|
||||
if not instance.be_able_to_play() and not force:
|
||||
return TryStartState.NO_REMAINING_TIMES
|
||||
instance.now_playing = True
|
||||
return TryStartState.STARTED
|
||||
|
||||
def start_game(self, rounds: int = 100):
|
||||
self.now_playing = True
|
||||
self.remain_rounds = rounds
|
||||
self.choose_start_idiom()
|
||||
|
||||
@classmethod
|
||||
def try_stop_game(cls, group_id: str) -> TryStopState:
|
||||
if not cls.INSTANCE_LIST.get(group_id):
|
||||
return TryStopState.NOT_PLAYING
|
||||
instance = cls.INSTANCE_LIST[group_id]
|
||||
if not instance.now_playing:
|
||||
return TryStopState.NOT_PLAYING
|
||||
instance.now_playing = False
|
||||
return TryStopState.STOPPED
|
||||
|
||||
def clear_score_board(self):
|
||||
self.score_board = {}
|
||||
self.last_char = ""
|
||||
|
||||
def get_score_board(self) -> dict:
|
||||
return self.score_board
|
||||
|
||||
def get_all_buff_score(self) -> int:
|
||||
return self.all_buff_score
|
||||
|
||||
async def skip_idiom(self, buff_score: int = -100) -> str:
|
||||
'''
|
||||
跳过当前成语,选择下一个成语
|
||||
'''
|
||||
await self.lock.acquire()
|
||||
self._skip_idiom_async(buff_score)
|
||||
self.lock.release()
|
||||
return self.last_idiom
|
||||
|
||||
def _skip_idiom_async(self, buff_score: int = -100) -> str:
|
||||
self.last_idiom = secrets.choice(IdiomGame.ALL_IDIOMS)
|
||||
self.last_char = self.last_idiom[-1]
|
||||
self.add_buff_score(buff_score)
|
||||
return self.last_idiom
|
||||
|
||||
async def try_verify_idiom(self, idiom: str, user_id: str) -> TryVerifyState:
|
||||
'''
|
||||
用户发送成语
|
||||
'''
|
||||
await self.lock.acquire()
|
||||
state = self._verify_idiom(idiom, user_id)
|
||||
self.lock.release()
|
||||
return state
|
||||
|
||||
def is_nextable(self, last_char: str) -> bool:
|
||||
'''
|
||||
判断是否有成语可以接
|
||||
'''
|
||||
return last_char in IdiomGame.IDIOM_FIRST_CHAR
|
||||
|
||||
|
||||
# 只有成语的大表
|
||||
ALL_IDIOMS = [idiom["word"] for idiom in ALL_IDIOMS_INFOS] + THUOCL_IDIOMS
|
||||
ALL_IDIOMS = list(set(ALL_IDIOMS)) # 去重
|
||||
def _verify_idiom(self, idiom: str, user_id: str) -> TryVerifyState:
|
||||
# 新成语的首字应与上一条成语的尾字相同
|
||||
if idiom[0] != self.last_char:
|
||||
return TryVerifyState.WRONG_FIRST_CHAR
|
||||
if(idiom not in IdiomGame.ALL_IDIOMS and idiom not in IdiomGame.ALL_WORDS):
|
||||
self.add_score(user_id, -0.1)
|
||||
return TryVerifyState.NOT_IDIOM
|
||||
self.last_idiom = idiom
|
||||
self.last_char = idiom[-1]
|
||||
self.add_score(user_id, 1)
|
||||
self.remain_rounds -= 1
|
||||
if(self.remain_rounds <= 0):
|
||||
self.now_playing = False
|
||||
return TryVerifyState.VERIFIED_GAME_END
|
||||
if(not self.is_nextable(self.last_char)):
|
||||
# 没有成语可以接了,自动跳过
|
||||
self._skip_idiom_async()
|
||||
return TryVerifyState.VERIFIED_BUT_NO_NEXT
|
||||
return TryVerifyState.VERIFIED
|
||||
|
||||
def get_user_score(self, user_id: str) -> int:
|
||||
if user_id not in self.score_board:
|
||||
return 0
|
||||
return self.score_board[user_id]["score"]
|
||||
|
||||
def add_score(self, user_id: str, score: int):
|
||||
if user_id not in self.score_board:
|
||||
self.score_board[user_id] = {
|
||||
"name": user_id,
|
||||
"score": 0
|
||||
}
|
||||
self.score_board[user_id]["score"] += score
|
||||
|
||||
def add_buff_score(self, score: int):
|
||||
self.all_buff_score += score
|
||||
|
||||
# 其他四字词语表,仅表示可以有这个词
|
||||
ALL_WORDS = [word for word in ALL_WORDS if len(word) == 4] + THUOCL_WORDS + COMMON_WORDS
|
||||
ALL_WORDS = list(set(ALL_WORDS)) # 去重
|
||||
def get_playing_state(self) -> bool:
|
||||
return self.now_playing
|
||||
|
||||
def get_last_char(self) -> str:
|
||||
return self.last_char
|
||||
|
||||
# 根据成语大表,划分出成语首字字典
|
||||
IDIOM_FIRST_CHAR = {}
|
||||
for idiom in ALL_IDIOMS + ALL_WORDS:
|
||||
if idiom[0] not in IDIOM_FIRST_CHAR:
|
||||
IDIOM_FIRST_CHAR[idiom[0]] = []
|
||||
IDIOM_FIRST_CHAR[idiom[0]].append(idiom)
|
||||
@classmethod
|
||||
def init_lexicon(cls):
|
||||
if(cls.__inited):
|
||||
return
|
||||
cls.__inited = True
|
||||
|
||||
NOW_PLAYING = False
|
||||
# 成语大表
|
||||
with open(ASSETS_PATH / "lexicon" / "idiom.json", "r", encoding="utf-8") as f:
|
||||
ALL_IDIOMS_INFOS = json.load(f)
|
||||
|
||||
SCORE_BOARD = {}
|
||||
# 词语大表
|
||||
with open(ASSETS_PATH / "lexicon" / "ci.json", "r", encoding="utf-8") as f:
|
||||
cls.ALL_WORDS = json.load(f)
|
||||
|
||||
LAST_CHAR = ""
|
||||
COMMON_WORDS = []
|
||||
# 读取 COMMON 词语大表
|
||||
with open(ASSETS_PATH / "lexicon" / "common.txt", "r", encoding="utf-8") as f:
|
||||
for line in f:
|
||||
word = line.strip()
|
||||
if len(word) == 4:
|
||||
COMMON_WORDS.append(word)
|
||||
|
||||
USER_NAME_CACHE = {} # 缓存用户名称,避免多次获取
|
||||
# 读取 THUOCL 成语库
|
||||
with open(ASSETS_PATH / "lexicon" / "THUOCL" / "data" / "THUOCL_chengyu.txt", "r", encoding="utf-8") as f:
|
||||
THUOCL_IDIOMS = [line.split(" ")[0].strip() for line in f]
|
||||
|
||||
REMAIN_PLAYING_TIMES = 1
|
||||
LAST_PLAY_DATE = ""
|
||||
# 读取 THUOCL 剩下的所有 txt 文件,只保留四字词
|
||||
THUOCL_WORDS = []
|
||||
import os
|
||||
for filename in os.listdir(ASSETS_PATH / "lexicon" / "THUOCL" / "data"):
|
||||
if filename.endswith(".txt") and filename != "THUOCL_chengyu.txt":
|
||||
with open(ASSETS_PATH / "lexicon" / "THUOCL" / "data" / filename, "r", encoding="utf-8") as f:
|
||||
for line in f:
|
||||
word = line.lstrip().split(" ")[0].strip()
|
||||
if len(word) == 4:
|
||||
THUOCL_WORDS.append(word)
|
||||
|
||||
LOCK = False
|
||||
|
||||
ALL_BUFF_SCORE = 0 # 全体分数
|
||||
# 只有成语的大表
|
||||
cls.ALL_IDIOMS = [idiom["word"] for idiom in ALL_IDIOMS_INFOS] + THUOCL_IDIOMS
|
||||
cls.ALL_IDIOMS = list(set(cls.ALL_IDIOMS)) # 去重
|
||||
|
||||
import datetime
|
||||
# 其他四字词语表,仅表示可以有这个词
|
||||
cls.ALL_WORDS = [word for word in cls.ALL_WORDS if len(word) == 4] + THUOCL_WORDS + COMMON_WORDS
|
||||
cls.ALL_WORDS = list(set(cls.ALL_WORDS)) # 去重
|
||||
|
||||
def be_able_to_play():
|
||||
global REMAIN_PLAYING_TIMES, LAST_PLAY_DATE
|
||||
if(LAST_PLAY_DATE != datetime.date.today()):
|
||||
LAST_PLAY_DATE = datetime.date.today()
|
||||
REMAIN_PLAYING_TIMES = 1
|
||||
if(REMAIN_PLAYING_TIMES > 0):
|
||||
REMAIN_PLAYING_TIMES -= 1
|
||||
return True
|
||||
return False
|
||||
# 根据成语大表,划分出成语首字字典
|
||||
for idiom in cls.ALL_IDIOMS + cls.ALL_WORDS:
|
||||
if idiom[0] not in cls.IDIOM_FIRST_CHAR:
|
||||
cls.IDIOM_FIRST_CHAR[idiom[0]] = []
|
||||
cls.IDIOM_FIRST_CHAR[idiom[0]].append(idiom)
|
||||
|
||||
evt = on_alconna(Alconna(
|
||||
"我要玩成语接龙"
|
||||
"我要玩成语接龙",
|
||||
Args['rounds?', int],
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
|
||||
|
||||
@evt.handle()
|
||||
async def play_game(event: BaseEvent, force = False):
|
||||
global NOW_PLAYING, LAST_CHAR, INITED
|
||||
if NOW_PLAYING:
|
||||
async def play_game(event: BaseEvent, force = False, rounds: Optional[int] = 100):
|
||||
group_id = str(event.get_session_id())
|
||||
if is_idiom_game_banned(group_id):
|
||||
await evt.send(await UniMessage().text("本群已被禁止使用成语接龙功能!").export())
|
||||
return
|
||||
if rounds <= 0:
|
||||
await evt.send(await UniMessage().text("干什么!你想玩负数局吗?").export())
|
||||
return
|
||||
state = IdiomGame.try_start_game(group_id, force)
|
||||
if state == TryStartState.ALREADY_PLAYING:
|
||||
await evt.send(await UniMessage().text("当前已有成语接龙游戏在进行中,请稍后再试!").export())
|
||||
return
|
||||
if not be_able_to_play() and not force:
|
||||
if state == TryStartState.NO_REMAINING_TIMES:
|
||||
await evt.send(await UniMessage().text("玩玩玩,就知道玩,快去睡觉!").export())
|
||||
return
|
||||
if not INITED:
|
||||
init_lexicon()
|
||||
INITED = True
|
||||
NOW_PLAYING = True
|
||||
await evt.send(await UniMessage().text("你小子,还真有意思!\n好,成语接龙游戏开始!我说一个成语,请大家接下去!").export())
|
||||
# 选择一个随机成语
|
||||
idiom = secrets.choice(ALL_IDIOMS)
|
||||
LAST_CHAR = idiom[-1]
|
||||
instance = IdiomGame.INSTANCE_LIST[group_id]
|
||||
instance.start_game(rounds)
|
||||
# 发布成语
|
||||
await evt.send(await UniMessage().text(f"第一个成语:「{idiom}」,请接!").export())
|
||||
await evt.send(await UniMessage().text(f"第一个成语:「{instance.last_idiom}」,请接!").export())
|
||||
|
||||
evt = on_alconna(Alconna(
|
||||
"老子就是要玩成语接龙!!!"
|
||||
"老子就是要玩成语接龙!!!",
|
||||
Args['rounds?', int],
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
|
||||
|
||||
@evt.handle()
|
||||
async def force_play_game(event: BaseEvent):
|
||||
await play_game(event, force=True)
|
||||
|
||||
async def force_play_game(event: BaseEvent, rounds: Optional[int] = 100):
|
||||
await play_game(event, force=True, rounds=rounds)
|
||||
|
||||
async def end_game(event: BaseEvent, group_id: str):
|
||||
instance = IdiomGame.INSTANCE_LIST[group_id]
|
||||
result_text = UniMessage().text("游戏结束!\n最终得分榜:\n")
|
||||
score_board = instance.get_score_board()
|
||||
if len(score_board) == 0:
|
||||
result_text += "无人得分!"
|
||||
else:
|
||||
# 按分数排序,名字用 at 的方式
|
||||
sorted_score = sorted(score_board.items(), key=lambda x: x[1]["score"], reverse=True)
|
||||
for i, (user_id, info) in enumerate(sorted_score):
|
||||
result_text += f"{i+1}. " + UniMessage().at(user_id) + f": {info['score'] + instance.get_all_buff_score()} 分\n"
|
||||
await evt.send(await result_text.export())
|
||||
instance.clear_score_board()
|
||||
|
||||
evt = on_alconna(Alconna(
|
||||
"不玩了"
|
||||
@ -133,26 +320,15 @@ evt = on_alconna(Alconna(
|
||||
|
||||
@evt.handle()
|
||||
async def _(event: BaseEvent):
|
||||
global NOW_PLAYING, SCORE_BOARD, LAST_CHAR, ALL_BUFF_SCORE
|
||||
if NOW_PLAYING:
|
||||
NOW_PLAYING = False
|
||||
group_id = str(event.get_session_id())
|
||||
state = IdiomGame.try_stop_game(group_id)
|
||||
if state == TryStopState.STOPPED:
|
||||
# 发送好吧狗图片
|
||||
# 打开好吧狗本地文件
|
||||
with open(ASSETS_PATH / "img" / "dog" / "haoba_dog.jpg", "rb") as f:
|
||||
img_data = f.read()
|
||||
await evt.send(await UniMessage().image(raw=img_data).export())
|
||||
result_text = UniMessage().text("游戏结束!\n最终得分榜:\n")
|
||||
if len(SCORE_BOARD) == 0:
|
||||
result_text += "无人得分!"
|
||||
else:
|
||||
# 按分数排序,名字用 at 的方式
|
||||
sorted_score = sorted(SCORE_BOARD.items(), key=lambda x: x[1]["score"], reverse=True)
|
||||
for i, (user_id, info) in enumerate(sorted_score):
|
||||
result_text += f"{i+1}. " + UniMessage().at(user_id) + f": {info['score'] + ALL_BUFF_SCORE} 分\n"
|
||||
await evt.send(await result_text.export())
|
||||
# 重置分数板
|
||||
SCORE_BOARD = {}
|
||||
LAST_CHAR = ""
|
||||
await end_game(event, group_id)
|
||||
else:
|
||||
await evt.send(await UniMessage().text("当前没有成语接龙游戏在进行中!").export())
|
||||
|
||||
@ -163,67 +339,66 @@ evt = on_alconna(Alconna(
|
||||
|
||||
@evt.handle()
|
||||
async def _(event: BaseEvent):
|
||||
global NOW_PLAYING, LAST_CHAR, ALL_BUFF_SCORE
|
||||
if not NOW_PLAYING:
|
||||
group_id = str(event.get_session_id())
|
||||
instance = IdiomGame.INSTANCE_LIST.get(group_id)
|
||||
if not instance or not instance.get_playing_state():
|
||||
return
|
||||
await evt.send(await UniMessage().text("你们太菜了!全部扣100分!").export())
|
||||
ALL_BUFF_SCORE -= 100
|
||||
# 选择下一个成语
|
||||
idiom = secrets.choice(ALL_IDIOMS)
|
||||
LAST_CHAR = idiom[-1]
|
||||
idiom = await instance.skip_idiom(-100)
|
||||
await evt.send(await UniMessage().text(f"重新开始,下一个成语是「{idiom}」").export())
|
||||
|
||||
# 直接读取消息
|
||||
evt = on_message()
|
||||
|
||||
@evt.handle()
|
||||
async def _(event: BaseEvent, msg: UniMsg):
|
||||
global NOW_PLAYING, LAST_CHAR, LOCK
|
||||
if not NOW_PLAYING:
|
||||
return
|
||||
user_idiom = msg.extract_plain_text().strip()
|
||||
if(user_idiom[0] != LAST_CHAR):
|
||||
return
|
||||
if LOCK:
|
||||
return
|
||||
LOCK = True
|
||||
await handle_send_info(event, msg)
|
||||
LOCK = False
|
||||
|
||||
async def handle_send_info(event: BaseEvent, msg: UniMsg):
|
||||
global NOW_PLAYING, LAST_CHAR, SCORE_BOARD, ALL_BUFF_SCORE
|
||||
user_idiom = msg.extract_plain_text().strip()
|
||||
if(user_idiom not in ALL_IDIOMS and user_idiom not in ALL_WORDS):
|
||||
# 扣0.1分
|
||||
if isinstance(event, DiscordMessageEvent):
|
||||
user_id = str(event.author.id)
|
||||
user_name = str(event.author.name)
|
||||
else:
|
||||
user_id = str(event.get_user_id())
|
||||
user_name = str(event.get_user_id())
|
||||
if user_id not in SCORE_BOARD:
|
||||
SCORE_BOARD[user_id] = {
|
||||
"name": user_name,
|
||||
"score": 0
|
||||
}
|
||||
SCORE_BOARD[user_id]["score"] -= 0.1
|
||||
await evt.send(await UniMessage().at(user_id).text("接不上!这个不一样!你被扣了 0.1 分!").export())
|
||||
return
|
||||
# 成功接上
|
||||
def get_user_info(event: BaseEvent):
|
||||
if isinstance(event, DiscordMessageEvent):
|
||||
user_id = str(event.author.id)
|
||||
user_name = str(event.author.name)
|
||||
else:
|
||||
user_id = str(event.get_user_id())
|
||||
user_name = str(event.get_user_id())
|
||||
return user_id, user_name
|
||||
|
||||
if user_id not in SCORE_BOARD:
|
||||
SCORE_BOARD[user_id] = {
|
||||
"name": user_name,
|
||||
"score": 0
|
||||
}
|
||||
SCORE_BOARD[user_id]["score"] += 1
|
||||
# at 指定玩家
|
||||
await evt.send(await UniMessage().at(user_id).text(f"接对了!你有 {SCORE_BOARD[user_id]['score'] + ALL_BUFF_SCORE} 分!").export())
|
||||
LAST_CHAR = user_idiom[-1]
|
||||
await evt.send(await UniMessage().text(f"下一个成语请以「{LAST_CHAR}」开头!").export())
|
||||
# 直接读取消息
|
||||
evt = on_message()
|
||||
|
||||
@evt.handle()
|
||||
async def _(event: BaseEvent, msg: UniMsg):
|
||||
group_id = str(event.get_session_id())
|
||||
instance = IdiomGame.INSTANCE_LIST.get(group_id)
|
||||
if not instance or not instance.get_playing_state():
|
||||
return
|
||||
user_idiom = msg.extract_plain_text().strip()
|
||||
user_id , user_name = get_user_info(event)
|
||||
state = await instance.try_verify_idiom(user_idiom, user_id)
|
||||
if(state == TryVerifyState.WRONG_FIRST_CHAR):
|
||||
return
|
||||
if(state == TryVerifyState.NOT_IDIOM):
|
||||
await evt.send(await UniMessage().at(user_id).text("接不上!这个不一样!你被扣了 0.1 分!").export())
|
||||
return
|
||||
await evt.send(await UniMessage().at(user_id).text(f"接对了!你有 {instance.get_user_score(user_id)} 分!").export())
|
||||
if(state == TryVerifyState.VERIFIED_GAME_END):
|
||||
await evt.send(await UniMessage().text("全部回合结束!").export())
|
||||
await end_game(event, group_id)
|
||||
return
|
||||
if(state == TryVerifyState.VERIFIED_BUT_NO_NEXT):
|
||||
await evt.send(await UniMessage().text("但是,这是条死路!你们全部都要扣 100 分!").export())
|
||||
await evt.send(await UniMessage().text(f"重新抽取成语「{instance.last_idiom}」").export())
|
||||
await evt.send(await UniMessage().text(f"下一个成语请以「{instance.get_last_char()}」开头!").export())
|
||||
|
||||
evt = on_alconna(Alconna(
|
||||
"禁止成语接龙"
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
|
||||
|
||||
@evt.handle()
|
||||
async def _(event: BaseEvent):
|
||||
group_id = str(event.get_session_id())
|
||||
add_banned_id(group_id)
|
||||
await evt.send(await UniMessage().text("本群已被禁止使用成语接龙功能!").export())
|
||||
|
||||
evt = on_alconna(Alconna(
|
||||
"开启成语接龙"
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
|
||||
|
||||
@evt.handle()
|
||||
async def _(event: BaseEvent):
|
||||
group_id = str(event.get_session_id())
|
||||
remove_banned_id(group_id)
|
||||
await evt.send(await UniMessage().text("本群已开启成语接龙功能!").export())
|
||||
@ -2,11 +2,11 @@ from io import BytesIO
|
||||
from typing import Iterable, cast
|
||||
|
||||
from nonebot import on_message
|
||||
from nonebot_plugin_alconna import (Alconna, Args, Field, MultiVar, Text,
|
||||
from nonebot_plugin_alconna import (Alconna, Args, Field, Image, MultiVar, Option, Text,
|
||||
UniMessage, UniMsg, on_alconna)
|
||||
|
||||
from konabot.common.nb.extract_image import extract_image_from_message
|
||||
from konabot.plugins.memepack.drawing.display import draw_cao_display
|
||||
from konabot.common.nb.extract_image import PIL_Image, extract_image_from_message
|
||||
from konabot.plugins.memepack.drawing.display import draw_cao_display, draw_snaur_display
|
||||
from konabot.plugins.memepack.drawing.saying import (draw_cute_ten,
|
||||
draw_geimao, draw_mnk,
|
||||
draw_pt, draw_suan)
|
||||
@ -139,3 +139,24 @@ async def _(msg: UniMsg, evt: Event, bot: Bot):
|
||||
.text(err)
|
||||
.export()
|
||||
)
|
||||
|
||||
|
||||
snaur_display_cmd = on_alconna(Alconna(
|
||||
"卵总展示",
|
||||
Option("--whiteness", Args["whiteness", float], alias=["-w"]),
|
||||
Option("--black-level", Args["black_level", float], alias=["-b"]),
|
||||
Option("--opacity", Args["opacity", float], alias=["-o"]),
|
||||
Option("--saturation", Args["saturation", float], alias=["-s"]),
|
||||
Args["image", Image | None],
|
||||
))
|
||||
|
||||
@snaur_display_cmd.handle()
|
||||
async def _(img: PIL_Image, whiteness: float = 0.0, black_level: float = 0.2,
|
||||
opacity: float = 0.8, saturation: float = 0.85):
|
||||
img_processed = await draw_snaur_display(
|
||||
img, whiteness, black_level, opacity, saturation,
|
||||
)
|
||||
img_data = BytesIO()
|
||||
img_processed.save(img_data, "PNG")
|
||||
await snaur_display_cmd.send(await UniMessage().image(raw=img_data).export())
|
||||
|
||||
|
||||
@ -4,10 +4,12 @@ from typing import Any, cast
|
||||
import cv2
|
||||
import numpy as np
|
||||
import PIL.Image
|
||||
import PIL.ImageChops
|
||||
import PIL.ImageEnhance
|
||||
|
||||
from konabot.common.path import ASSETS_PATH
|
||||
|
||||
cao_image = PIL.Image.open(ASSETS_PATH / "img" / "meme" / "caoimg1.png")
|
||||
cao_image = PIL.Image.open(ASSETS_PATH / "img" / "meme" / "caoimg1.png")
|
||||
CAO_QUAD_POINTS = np.float32(cast(Any, [
|
||||
[392, 540],
|
||||
[577, 557],
|
||||
@ -15,6 +17,16 @@ CAO_QUAD_POINTS = np.float32(cast(Any, [
|
||||
[381, 687],
|
||||
]))
|
||||
|
||||
snaur_image_base = PIL.Image.open(ASSETS_PATH / "img" / "meme" / "snaur_1_base.png")
|
||||
snaur_image_top = PIL.Image.open(ASSETS_PATH / "img" / "meme" / "snaur_1_top.png")
|
||||
SNAUR_RATIO = (1 / 2) ** .5
|
||||
SNAUR_QUAD_POINTS = np.float32(cast(Any, [
|
||||
[0, 466 ],
|
||||
[673, 471 ],
|
||||
[640, 1196],
|
||||
[106, 1280],
|
||||
]))
|
||||
|
||||
def _draw_cao_display(image: PIL.Image.Image):
|
||||
src = np.array(image.convert("RGB"))
|
||||
h, w = src.shape[:2]
|
||||
@ -43,3 +55,87 @@ def _draw_cao_display(image: PIL.Image.Image):
|
||||
|
||||
async def draw_cao_display(image: PIL.Image.Image):
|
||||
return await asyncio.to_thread(_draw_cao_display, image)
|
||||
|
||||
|
||||
def _draw_snaur_display(
|
||||
image : PIL.Image.Image,
|
||||
whiteness : float = 0.0 ,
|
||||
black_level: float = 0.2 ,
|
||||
opacity : float = 0.8 ,
|
||||
saturation : float = 0.85 ,
|
||||
):
|
||||
src = np.array(image.convert("RGBA"))
|
||||
_h, _w = src.shape[:2]
|
||||
|
||||
if _w / _h < SNAUR_RATIO:
|
||||
_w_target = _w
|
||||
_h_target = int(_w / SNAUR_RATIO)
|
||||
else:
|
||||
_w_target = int(_h * SNAUR_RATIO)
|
||||
_h_target = _h
|
||||
|
||||
x_center = _w / 2
|
||||
y_center = _h / 2
|
||||
|
||||
x1 = int(x_center - _w_target / 2)
|
||||
x2 = int(x_center + _w_target / 2)
|
||||
y1 = int(y_center - _h_target / 2)
|
||||
y2 = int(y_center + _h_target / 2)
|
||||
|
||||
src = src[y1:y2, x1:x2, :]
|
||||
|
||||
h, w = src.shape[:2]
|
||||
src_points = np.float32(cast(Any, [
|
||||
[0, 0],
|
||||
[w, 0],
|
||||
[w, h],
|
||||
[0, h],
|
||||
]))
|
||||
dst_points = SNAUR_QUAD_POINTS
|
||||
M = cv2.getPerspectiveTransform(cast(Any, src_points), cast(Any, dst_points))
|
||||
output_size = snaur_image_top.size
|
||||
output_w, output_h = output_size
|
||||
warped = cv2.warpPerspective(
|
||||
src,
|
||||
M,
|
||||
(output_w, output_h),
|
||||
flags=cv2.INTER_LINEAR,
|
||||
borderMode=cv2.BORDER_CONSTANT,
|
||||
borderValue=(0, 0, 0)
|
||||
)
|
||||
|
||||
result = PIL.Image.fromarray(warped, 'RGBA')
|
||||
|
||||
r, g, b, a = result.split()
|
||||
a = a.point(lambda p: int(p * opacity))
|
||||
f2 = lambda p: int(
|
||||
((p / 255) ** (2 ** whiteness)) * 255 * (1 - black_level)
|
||||
+ 255 * black_level
|
||||
)
|
||||
r = r.point(f2)
|
||||
g = g.point(f2)
|
||||
b = b.point(f2)
|
||||
result = PIL.Image.merge('RGBA', (r, g, b, a))
|
||||
|
||||
enhancer = PIL.ImageEnhance.Color(result)
|
||||
result = enhancer.enhance(saturation)
|
||||
|
||||
result = PIL.ImageChops.multiply(result, snaur_image_base)
|
||||
|
||||
result = PIL.Image.alpha_composite(snaur_image_base, result)
|
||||
result = PIL.Image.alpha_composite(result, snaur_image_top)
|
||||
return result
|
||||
|
||||
|
||||
async def draw_snaur_display(
|
||||
image : PIL.Image.Image,
|
||||
whiteness : float = 0.0 ,
|
||||
black_level: float = 0.2 ,
|
||||
opacity : float = 0.8 ,
|
||||
saturation : float = 0.85 ,
|
||||
) -> PIL.Image.Image:
|
||||
return await asyncio.to_thread(
|
||||
_draw_snaur_display, image, whiteness, black_level,
|
||||
opacity, saturation,
|
||||
)
|
||||
|
||||
|
||||
@ -1,8 +1,10 @@
|
||||
import json, time
|
||||
|
||||
from nonebot.rule import Rule
|
||||
from nonebot_plugin_alconna import Alconna, Args, Field, MultiVar, on_alconna
|
||||
from nonebot.adapters.onebot.v11 import Event
|
||||
|
||||
from konabot.common.nb.wzq_conflict import no_wzqbot_rule
|
||||
from konabot.common.path import ASSETS_PATH, DATA_PATH
|
||||
|
||||
|
||||
@ -66,7 +68,7 @@ poll = on_alconna(Alconna(
|
||||
Args["saying", MultiVar(str, '+'), Field(
|
||||
missing_tips=lambda: "参数错误。用法:发起投票 <投票标题> <选项1> <选项2> ..."
|
||||
)],
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"发起投票","createpoll"})
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"发起投票","createpoll"}, rule=no_wzqbot_rule)
|
||||
@poll.handle()
|
||||
async def _(saying: list, event: Event):
|
||||
if (len(saying) < 3):
|
||||
@ -88,7 +90,7 @@ viewpoll = on_alconna(Alconna(
|
||||
Args["saying", MultiVar(str, '+'), Field(
|
||||
missing_tips=lambda: "请指定投票ID或标题!。用法:查看投票 <投票ID或标题>"
|
||||
)],
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"查看投票"})
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"查看投票"}, rule=no_wzqbot_rule)
|
||||
@viewpoll.handle()
|
||||
async def _(saying: list):
|
||||
# 参数,投票ID或者标题
|
||||
@ -130,7 +132,7 @@ vote = on_alconna(Alconna(
|
||||
Args["saying", MultiVar(str, '+'), Field(
|
||||
missing_tips=lambda: "参数错误。用法:投票 <投票ID/标题> <选项文本>"
|
||||
)],
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"投票","参与投票"})
|
||||
), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=False, aliases={"投票","参与投票"}, rule=no_wzqbot_rule)
|
||||
@vote.handle()
|
||||
async def _(saying: list, event: Event):
|
||||
if (len(saying) < 2):
|
||||
|
||||
Reference in New Issue
Block a user