This commit is contained in:
51
konabot/docs/user/fx.txt
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51
konabot/docs/user/fx.txt
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## 指令介绍
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`fx` - 用于对图片应用各种滤镜效果的指令
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## 格式
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```
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fx [滤镜名称] <参数1> <参数2> ...
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```
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## 示例
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- `fx 模糊`
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- `fx 阈值 150`
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- `fx 缩放 2.0`
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- `fx 色彩 1.8`
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- `fx 色键 rgb(0,255,0) 50`
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## 可用滤镜列表
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### 基础滤镜
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* ```fx 模糊 <半径=10>```
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* ```fx 马赛克 <像素大小=10>```
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* ```fx 轮廓```
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* ```fx 锐化```
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* ```fx 边缘增强```
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* ```fx 浮雕```
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* ```fx 查找边缘```
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* ```fx 平滑```
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### 色彩处理滤镜
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* ```fx 反色```
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* ```fx 黑白```
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* ```fx 阈值 <阈值=128>```
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* ```fx 对比度 <因子=1.5>```
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* ```fx 亮度 <因子=1.5>```
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* ```fx 色彩 <因子=1.5>```
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* ```fx 色调 <颜色="rgb(255,0,0)">```
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### 几何变换滤镜
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* ```fx 缩放 <比例=1.5>```
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* ```fx 波纹 <振幅=5> <波长=20>```
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### 特殊效果滤镜
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* ```fx 色键 <目标颜色="rgb(255,0,0)"> <容差=60>```
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## 颜色名称支持
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- **基本颜色**:红、绿、蓝、黄、紫、黑、白、橙、粉、灰、青、靛、棕
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- **修饰词**:浅、深、亮、暗(可组合使用,如`浅红`、`深蓝`)
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- **RGB格式**:`rgb(255,0,0)`、`rgb(0,255,0)`、`(255,0,0)` 等
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- **HEX格式**:`#66ccff`等
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@ -1,25 +1,17 @@
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from io import BytesIO
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from pathlib import Path
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from inspect import signature
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from konabot.common.nb.extract_image import DepPILImage
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from konabot.common.nb.match_keyword import match_keyword
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from konabot.plugins.fx_process.fx_handle import ImageFilterUtils
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import nonebot
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from nonebot.adapters import Event as BaseEvent
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from nonebot import on_message, logger
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from nonebot_plugin_alconna import Alconna, Args, on_alconna
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from nonebot import on_message
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from nonebot_plugin_alconna import (
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UniMessage,
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UniMsg
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)
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filter_map = {
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"模糊": ImageFilterUtils.apply_blur
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}
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from konabot.plugins.fx_process.fx_manager import ImageFilterManager
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def is_fx_mentioned(evt: BaseEvent, msg: UniMsg) -> bool:
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txt = msg.extract_plain_text()
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@fx_on.handle()
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async def _(msg: UniMsg, event: BaseEvent, img: DepPILImage):
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args = msg.extract_plain_text().split()
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if len(args) < 2 or args[1] not in filter_map:
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if len(args) < 2:
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return
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filter_name = args[1]
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filter_func = filter_map[filter_name]
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filter_func = ImageFilterManager.get_filter(filter_name)
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if not filter_func:
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return
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# 获取函数最大参数数量
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sig = signature(filter_func)
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max_params = len(sig.parameters) - 1 # 减去第一个参数 image
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# 从 args 提取参数,不能超界
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# 从 args 提取参数,并转换为适当类型
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func_args = []
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for i in range(2, min(len(args), max_params + 2)):
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func_args.append(args[i])
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# 尝试将参数转换为函数签名中对应的类型
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param = list(sig.parameters.values())[i - 1]
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param_type = param.annotation
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arg_value = args[i]
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try:
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if param_type is float:
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converted_value = float(arg_value)
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elif param_type is int:
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converted_value = int(arg_value)
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else:
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converted_value = arg_value
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except Exception:
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converted_value = arg_value
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func_args.append(converted_value)
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# 应用滤镜
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out_img = filter_func(img, *func_args)
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output = BytesIO()
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50
konabot/plugins/fx_process/color_handle.py
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50
konabot/plugins/fx_process/color_handle.py
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from typing import Optional
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from PIL import ImageColor
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class ColorHandle:
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color_name_map = {
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"红": (255, 0, 0),
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"绿": (0, 255, 0),
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"蓝": (0, 0, 255),
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"黄": (255, 255, 0),
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"紫": (128, 0, 128),
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"黑": (0, 0, 0),
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"白": (255, 255, 255),
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"橙": (255, 165, 0),
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"粉": (255, 192, 203),
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"灰": (128, 128, 128),
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"青": (0, 255, 255),
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"靛": (75, 0, 130),
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"棕": (165, 42, 42),
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"浅": (200, 200, 200),
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"深": (50, 50, 50),
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"亮": (255, 255, 224),
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"暗": (47, 79, 79),
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}
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@staticmethod
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def set_or_blend_color(ori_color: Optional[tuple], target_color: tuple) -> tuple:
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# 如果没有指定初始颜色,返回目标颜色
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if ori_color is None:
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return target_color
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# 混合颜色,取平均值
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blended_color = tuple((o + t) // 2 for o, t in zip(ori_color, target_color))
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return blended_color
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@staticmethod
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def parse_color(color_str: str) -> tuple:
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# 如果是纯括号,则加上前缀 rgb
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if color_str.startswith('(') and color_str.endswith(')'):
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color_str = 'rgb' + color_str
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try:
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return ImageColor.getrgb(color_str)
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except ValueError:
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pass
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base_color = None
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color_str = color_str.replace('色', '')
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for name, rgb in ColorHandle.color_name_map.items():
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if name in color_str:
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base_color = ColorHandle.set_or_blend_color(base_color, rgb)
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if base_color is not None:
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return base_color
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return (255, 255, 255) # 默认白色
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from PIL import Image, ImageFilter
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from PIL import ImageEnhance
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class ImageFilterUtils:
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from konabot.plugins.fx_process.color_handle import ColorHandle
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import math
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class ImageFilterImplement:
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@staticmethod
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def apply_blur(image: Image.Image, radius: float = 5) -> Image.Image:
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"""对图像应用模糊效果
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def apply_blur(image: Image.Image, radius: float = 10) -> Image.Image:
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return image.filter(ImageFilter.GaussianBlur(radius))
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# 马赛克
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@staticmethod
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def apply_mosaic(image: Image.Image, pixel_size: int = 10) -> Image.Image:
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if pixel_size <= 0:
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pixel_size = 1
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# 缩小图像
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small_image = image.resize(
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(image.width // pixel_size, image.height // pixel_size),
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Image.Resampling.NEAREST
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)
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# 放大图像
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return small_image.resize(image.size, Image.Resampling.NEAREST)
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@staticmethod
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def apply_contour(image: Image.Image) -> Image.Image:
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return image.filter(ImageFilter.CONTOUR)
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@staticmethod
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def apply_sharpen(image: Image.Image) -> Image.Image:
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return image.filter(ImageFilter.SHARPEN)
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@staticmethod
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def apply_edge_enhance(image: Image.Image) -> Image.Image:
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return image.filter(ImageFilter.EDGE_ENHANCE)
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@staticmethod
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def apply_emboss(image: Image.Image) -> Image.Image:
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return image.filter(ImageFilter.EMBOSS)
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@staticmethod
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def apply_find_edges(image: Image.Image) -> Image.Image:
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return image.filter(ImageFilter.FIND_EDGES)
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@staticmethod
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def apply_smooth(image: Image.Image) -> Image.Image:
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return image.filter(ImageFilter.SMOOTH)
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# 反色
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@staticmethod
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def apply_invert(image: Image.Image) -> Image.Image:
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# 确保图像是RGBA模式,保留透明度通道
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if image.mode != 'RGBA':
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image = image.convert('RGBA')
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r, g, b, a = image.split()
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r = r.point(lambda i: 255 - i)
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g = g.point(lambda i: 255 - i)
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b = b.point(lambda i: 255 - i)
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return Image.merge('RGBA', (r, g, b, a))
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# 黑白灰度
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@staticmethod
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def apply_black_white(image: Image.Image) -> Image.Image:
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# 保留透明度通道
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if image.mode != 'RGBA':
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image = image.convert('RGBA')
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r, g, b, a = image.split()
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gray = Image.merge('RGB', (r, g, b)).convert('L')
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return Image.merge('RGBA', (gray, gray, gray, a))
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# 阈值
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@staticmethod
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def apply_threshold(image: Image.Image, threshold: int = 128) -> Image.Image:
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# 保留透明度通道
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if image.mode != 'RGBA':
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image = image.convert('RGBA')
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r, g, b, a = image.split()
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gray = Image.merge('RGB', (r, g, b)).convert('L')
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bw = gray.point(lambda x: 255 if x >= threshold else 0, '1')
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return Image.merge('RGBA', (bw.convert('L'), bw.convert('L'), bw.convert('L'), a))
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# 对比度
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@staticmethod
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def apply_contrast(image: Image.Image, factor: float = 1.5) -> Image.Image:
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enhancer = ImageEnhance.Contrast(image)
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return enhancer.enhance(factor)
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# 亮度
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@staticmethod
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def apply_brightness(image: Image.Image, factor: float = 1.5) -> Image.Image:
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enhancer = ImageEnhance.Brightness(image)
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return enhancer.enhance(factor)
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# 色彩
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@staticmethod
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def apply_color(image: Image.Image, factor: float = 1.5) -> Image.Image:
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enhancer = ImageEnhance.Color(image)
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return enhancer.enhance(factor)
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# 三色调
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@staticmethod
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def apply_to_color(image: Image.Image, color: str = 'rgb(255,0,0)') -> Image.Image:
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if image.mode != 'RGBA':
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image = image.convert('RGBA')
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# 转为灰度图
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gray = image.convert('L')
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# 获取目标颜色的RGB值
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rgb_color = ColorHandle.parse_color(color)
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# 高光默认为白色,阴影默认为黑色
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highlight = (255, 255, 255)
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shadow = (0, 0, 0)
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# 创建新的图像
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new_image = Image.new('RGBA', image.size)
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width, height = image.size
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for x in range(width):
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for y in range(height):
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lum = gray.getpixel((x, y))
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# 计算新颜色
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new_r = int((rgb_color[0] * lum + shadow[0] * (highlight[0] - lum)) / 255)
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new_g = int((rgb_color[1] * lum + shadow[1] * (highlight[1] - lum)) / 255)
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new_b = int((rgb_color[2] * lum + shadow[2] * (highlight[2] - lum)) / 255)
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a = image.getpixel((x, y))[3] # 保留原图的透明度
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new_image.putpixel((x, y), (new_r, new_g, new_b, a))
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return new_image
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# 缩放
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@staticmethod
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def apply_resize(image: Image.Image, scale: float = 1.5) -> Image.Image:
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if scale <= 0:
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scale = 1.0
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new_size = (int(image.width * scale), int(image.height * scale))
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return image.resize(new_size, Image.Resampling.LANCZOS)
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# 波纹
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@staticmethod
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def apply_wave(image: Image.Image, amplitude: float = 5, wavelength: float = 20) -> Image.Image:
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width, height = image.size
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new_image = Image.new('RGBA', (width, height))
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for x in range(width):
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for y in range(height):
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offset_x = int(amplitude * math.sin(2 * math.pi * y / wavelength))
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offset_y = int(amplitude * math.cos(2 * math.pi * x / wavelength))
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new_x = x + offset_x
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new_y = y + offset_y
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if 0 <= new_x < width and 0 <= new_y < height:
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new_image.putpixel((x, y), image.getpixel((new_x, new_y)))
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else:
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new_image.putpixel((x, y), (0, 0, 0, 0)) # 透明像素
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return new_image
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参数:
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image: 要处理的Pillow图像对象
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radius: 模糊半径,值越大模糊效果越明显
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返回:
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处理后的Pillow图像对象
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"""
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return image.filter(ImageFilter.GaussianBlur(radius))
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def apply_color_key(image: Image.Image, target_color: str = 'rgb(255,0,0)', tolerance: int = 60) -> Image.Image:
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if image.mode != 'RGBA':
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image = image.convert('RGBA')
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target_rgb = ColorHandle.parse_color(target_color)
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width, height = image.size
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new_image = Image.new('RGBA', (width, height))
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for x in range(width):
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for y in range(height):
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r, g, b, a = image.getpixel((x, y))
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# 计算与目标颜色的距离
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distance = math.sqrt((r - target_rgb[0]) ** 2 + (g - target_rgb[1]) ** 2 + (b - target_rgb[2]) ** 2)
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if distance <= tolerance:
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new_image.putpixel((x, y), (r, g, b, 0)) # 设置为透明
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else:
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new_image.putpixel((x, y), (r, g, b, a)) # 保留原像素
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return new_image
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28
konabot/plugins/fx_process/fx_manager.py
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28
konabot/plugins/fx_process/fx_manager.py
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@ -0,0 +1,28 @@
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from typing import Optional
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from konabot.plugins.fx_process.fx_handle import ImageFilterImplement
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class ImageFilterManager:
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filter_map = {
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"模糊": ImageFilterImplement.apply_blur,
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"马赛克": ImageFilterImplement.apply_mosaic,
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"轮廓": ImageFilterImplement.apply_contour,
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"锐化": ImageFilterImplement.apply_sharpen,
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"边缘增强": ImageFilterImplement.apply_edge_enhance,
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"浮雕": ImageFilterImplement.apply_emboss,
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"查找边缘": ImageFilterImplement.apply_find_edges,
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"平滑": ImageFilterImplement.apply_smooth,
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"反色": ImageFilterImplement.apply_invert,
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"黑白": ImageFilterImplement.apply_black_white,
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"阈值": ImageFilterImplement.apply_threshold,
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"对比度": ImageFilterImplement.apply_contrast,
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"亮度": ImageFilterImplement.apply_brightness,
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"色彩": ImageFilterImplement.apply_color,
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"色调": ImageFilterImplement.apply_to_color,
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"缩放": ImageFilterImplement.apply_resize,
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"波纹": ImageFilterImplement.apply_wave,
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"色键": ImageFilterImplement.apply_color_key,
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}
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@classmethod
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def get_filter(cls, name: str) -> Optional[callable]:
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return cls.filter_map.get(name)
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