Revert!!!
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@ -1,8 +1,5 @@
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#include "shader.h"
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#include "data_sban_period2.h"
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Color shader(int index, double time) {
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return hsv_to_color(240, 1,
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(double)sban_period2_get_count_at_time(
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fmod(time, sban_period2_changes_time_length)) * 0.2);
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return hsv_to_color(time * 120 + index * 6, 1, 1);
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}
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