forked from mttu-developers/konabot
Merge branch 'master' into master
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3
.gitmodules
vendored
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3
.gitmodules
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[submodule "assets/lexicon/THUOCL"]
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path = assets/lexicon/THUOCL
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url = https://github.com/thunlp/THUOCL.git
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assets/img/dog/haoba_dog.jpg
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assets/img/dog/haoba_dog.jpg
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1
assets/lexicon/THUOCL
Submodule
1
assets/lexicon/THUOCL
Submodule
Submodule assets/lexicon/THUOCL added at a30ce79d89
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assets/lexicon/ci.json
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assets/lexicon/ci.json
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File diff suppressed because one or more lines are too long
339847
assets/lexicon/idiom.json
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assets/lexicon/idiom.json
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Load Diff
169
konabot/plugins/idiomgame/__init__.py
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169
konabot/plugins/idiomgame/__init__.py
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import base64
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import secrets
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import json
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from typing import Literal
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from nonebot import on_message
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from nonebot.adapters import Event as BaseEvent
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from nonebot.adapters.console.event import MessageEvent as ConsoleMessageEvent
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from nonebot.adapters.discord.event import MessageEvent as DiscordMessageEvent
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from nonebot_plugin_alconna import (Alconna, Args, Field, Subcommand,
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UniMessage, UniMsg, on_alconna)
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from konabot.common.path import ASSETS_PATH
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ALL_WORDS = [] # 所有四字词语
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ALL_IDIOMS = [] # 所有成语
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IDIOM_FIRST_CHAR = {} # 成语首字字典
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INITED = False
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def init_lexicon():
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global ALL_WORDS, ALL_IDIOMS, IDIOM_FIRST_CHAR
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# 成语大表
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with open(ASSETS_PATH / "lexicon" / "idiom.json", "r", encoding="utf-8") as f:
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ALL_IDIOMS_INFOS = json.load(f)
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# 词语大表
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with open(ASSETS_PATH / "lexicon" / "ci.json", "r", encoding="utf-8") as f:
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ALL_WORDS = json.load(f)
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# 读取 THUOCL 成语库
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with open(ASSETS_PATH / "lexicon" / "THUOCL" / "data" / "THUOCL_chengyu.txt", "r", encoding="utf-8") as f:
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THUOCL_IDIOMS = [line.split(" ")[0].strip() for line in f]
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# 读取 THUOCL 剩下的所有 txt 文件,只保留四字词
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THUOCL_WORDS = []
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import os
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for filename in os.listdir(ASSETS_PATH / "lexicon" / "THUOCL" / "data"):
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if filename.endswith(".txt") and filename != "THUOCL_chengyu.txt":
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with open(ASSETS_PATH / "lexicon" / "THUOCL" / "data" / filename, "r", encoding="utf-8") as f:
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for line in f:
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word = line.lstrip().split(" ")[0].strip()
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if len(word) == 4:
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THUOCL_WORDS.append(word)
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# 只有成语的大表
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ALL_IDIOMS = [idiom["word"] for idiom in ALL_IDIOMS_INFOS] + THUOCL_IDIOMS
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ALL_IDIOMS = list(set(ALL_IDIOMS)) # 去重
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# 其他四字词语表,仅表示可以有这个词
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ALL_WORDS = [word for word in ALL_WORDS if len(word) == 4] + THUOCL_WORDS
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ALL_WORDS = list(set(ALL_WORDS)) # 去重
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# 根据成语大表,划分出成语首字字典
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IDIOM_FIRST_CHAR = {}
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for idiom in ALL_IDIOMS + ALL_WORDS:
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if idiom[0] not in IDIOM_FIRST_CHAR:
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IDIOM_FIRST_CHAR[idiom[0]] = []
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IDIOM_FIRST_CHAR[idiom[0]].append(idiom)
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NOW_PLAYING = False
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SCORE_BOARD = {}
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LAST_CHAR = ""
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USER_NAME_CACHE = {} # 缓存用户名称,避免多次获取
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evt = on_alconna(Alconna(
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"我要玩成语接龙"
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), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
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@evt.handle()
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async def _(event: BaseEvent):
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global NOW_PLAYING, LAST_CHAR, INITED
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if not INITED:
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init_lexicon()
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INITED = True
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if NOW_PLAYING:
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await evt.send(await UniMessage().text("当前已有成语接龙游戏在进行中,请稍后再试!").export())
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return
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NOW_PLAYING = True
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await evt.send(await UniMessage().text("你小子,还真有意思!\n好,成语接龙游戏开始!我说一个成语,请大家接下去!").export())
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# 选择一个随机成语
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idiom = secrets.choice(ALL_IDIOMS)
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LAST_CHAR = idiom[-1]
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# 发布成语
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await evt.send(await UniMessage().text(f"第一个成语:「{idiom}」,请接!").export())
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evt = on_alconna(Alconna(
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"不玩了"
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), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
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@evt.handle()
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async def _(event: BaseEvent):
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global NOW_PLAYING, SCORE_BOARD, LAST_CHAR
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if NOW_PLAYING:
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NOW_PLAYING = False
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# 发送好吧狗图片
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# 打开好吧狗本地文件
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with open(ASSETS_PATH / "img" / "dog" / "haoba_dog.jpg", "rb") as f:
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img_data = f.read()
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await evt.send(await UniMessage().image(raw=img_data).export())
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result_text = UniMessage().text("游戏结束!\n最终得分榜:\n")
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if len(SCORE_BOARD) == 0:
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result_text += "无人得分!"
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else:
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# 按分数排序,名字用 at 的方式
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sorted_score = sorted(SCORE_BOARD.items(), key=lambda x: x[1]["score"], reverse=True)
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for i, (user_id, info) in enumerate(sorted_score):
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result_text += f"{i+1}. " + UniMessage().at(user_id) + f" - {info['score']} 分\n"
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await evt.send(await result_text.export())
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# 重置分数板
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SCORE_BOARD = {}
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LAST_CHAR = ""
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else:
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await evt.send(await UniMessage().text("当前没有成语接龙游戏在进行中!").export())
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# 跳过
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evt = on_alconna(Alconna(
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"跳过成语"
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), use_cmd_start=True, use_cmd_sep=False, skip_for_unmatch=True)
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@evt.handle()
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async def _(event: BaseEvent):
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global NOW_PLAYING, LAST_CHAR
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if not NOW_PLAYING:
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return
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await evt.send(await UniMessage().text("你们太菜了!全部扣100分!").export())
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for user_id in SCORE_BOARD:
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SCORE_BOARD[user_id]["score"] -= 100
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# 选择下一个成语
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idiom = secrets.choice(ALL_IDIOMS)
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LAST_CHAR = idiom[-1]
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await evt.send(await UniMessage().text(f"重新开始,下一个成语是「{idiom}」").export())
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# 直接读取消息
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evt = on_message()
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@evt.handle()
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async def _(event: BaseEvent, msg: UniMsg):
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global NOW_PLAYING, LAST_CHAR, SCORE_BOARD
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if not NOW_PLAYING:
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return
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user_idiom = msg.extract_plain_text().strip()
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if(user_idiom[0] != LAST_CHAR):
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return
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if(user_idiom not in ALL_IDIOMS and user_idiom not in ALL_WORDS):
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await evt.send(await UniMessage().text("接不上!这个不一样!").export())
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return
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# 成功接上
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if isinstance(event, DiscordMessageEvent):
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user_id = str(event.author.id)
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user_name = str(event.author.name)
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else:
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user_id = str(event.get_user_id())
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user_name = str(event.get_user_id())
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if user_id not in SCORE_BOARD:
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SCORE_BOARD[user_id] = {
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"name": user_name,
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"score": 0
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}
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SCORE_BOARD[user_id]["score"] += 1
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# at 指定玩家
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await evt.send(await UniMessage().at(user_id).text(f"接对了!你有 {SCORE_BOARD[user_id]['score']} 分!").export())
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LAST_CHAR = user_idiom[-1]
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await evt.send(await UniMessage().text(f"下一个成语请以「{LAST_CHAR}」开头!").export())
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3
konabot/plugins/idiomgame/base/path.py
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3
konabot/plugins/idiomgame/base/path.py
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from pathlib import Path
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ASSETS = Path(__file__).parent.parent / "assets"
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@ -309,7 +309,7 @@ async def generate_dice_image(number: str) -> BytesIO:
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if(len(text) > 50):
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output = BytesIO()
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push_image = Image.open(ASSETS_PATH / "img" / "dice" / "stick.png")
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push_image.save(output,format='PNG')
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push_image.save(output,format='GIF')
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output.seek(0)
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return output
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