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konabot/konabot/plugins/air_conditioner/ac.py
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空调调温优化与排行榜,浏览器添加本地HTML支持
2025-10-27 00:04:27 +08:00

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Python
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from enum import Enum
from io import BytesIO
import cv2
import numpy as np
from PIL import Image, ImageDraw, ImageFont
from konabot.common.path import ASSETS_PATH, FONTS_PATH
from konabot.common.path import DATA_PATH
import json
class CrashType(Enum):
BURNT = 0
FROZEN = 1
class AirConditioner:
air_conditioners: dict[str, "AirConditioner"] = {}
def __init__(self, id: str) -> None:
self.id = id
self.on = False
self.temperature = 24 # 默认温度
self.burnt = False
self.frozen = False
AirConditioner.air_conditioners[id] = self
def change_ac(self):
self.burnt = False
self.frozen = False
self.on = False
self.temperature = 24 # 重置为默认温度
def broke_ac(self, crash_type: CrashType):
'''
让空调坏掉,并保存数据
:param crash_type: CrashType 枚举,表示空调坏掉的类型
'''
match crash_type:
case CrashType.BURNT:
self.burnt = True
case CrashType.FROZEN:
self.frozen = True
self.save_crash_data(crash_type)
def save_crash_data(self, crash_type: CrashType):
'''
如果空调爆炸了,就往本地的 ac_crash_data.json 里该 id 的记录加一
'''
data_file = DATA_PATH / "ac_crash_data.json"
crash_data = {}
if data_file.exists():
with open(data_file, "r", encoding="utf-8") as f:
crash_data = json.load(f)
if self.id not in crash_data:
crash_data[self.id] = {"burnt": 0, "frozen": 0}
match crash_type:
case CrashType.BURNT:
crash_data[self.id]["burnt"] += 1
case CrashType.FROZEN:
crash_data[self.id]["frozen"] += 1
with open(data_file, "w", encoding="utf-8") as f:
json.dump(crash_data, f, ensure_ascii=False, indent=4)
def get_crashes_and_ranking(self) -> tuple[int, int]:
'''
获取该群在全国空调损坏的数量与排行榜的位置
'''
data_file = DATA_PATH / "ac_crash_data.json"
if not data_file.exists():
return 0, 1
with open(data_file, "r", encoding="utf-8") as f:
crash_data = json.load(f)
ranking_list = []
for gid, record in crash_data.items():
total = record.get("burnt", 0) + record.get("frozen", 0)
ranking_list.append((gid, total))
ranking_list.sort(key=lambda x: x[1], reverse=True)
total_crashes = crash_data.get(self.id, {}).get("burnt", 0) + crash_data.get(self.id, {}).get("frozen", 0)
rank = 1
for gid, total in ranking_list:
if gid == self.id:
break
rank += 1
return total_crashes, rank
def text_to_transparent_image(text, font_size=40, padding=0, text_color=(0, 0, 0)):
"""
将文本转换为带透明背景的图像,图像大小刚好包含文本
"""
# 创建临时图像来计算文本尺寸
temp_image = Image.new('RGB', (1, 1), (255, 255, 255))
temp_draw = ImageDraw.Draw(temp_image)
font = ImageFont.truetype(FONTS_PATH / "montserrat.otf", font_size)
# 获取文本边界框
bbox = temp_draw.textbbox((0, 0), text, font=font)
text_width = bbox[2] - bbox[0]
text_height = bbox[3] - bbox[1]
# 计算图像大小(文本大小 + 内边距)
image_width = int(text_width + 2 * padding)
image_height = int(text_height + 2 * padding)
# 创建RGBA模式的空白图像带透明通道
image = Image.new('RGBA', (image_width, image_height), (0, 0, 0, 0))
draw = ImageDraw.Draw(image)
# 绘制文本(考虑内边距)
x = padding - bbox[0] # 调整起始位置
y = padding - bbox[1]
# 设置文本颜色(带透明度)
if len(text_color) == 3:
text_color = text_color + (255,) # 添加完全不透明的alpha值
draw.text((x, y), text, fill=text_color, font=font)
# 转换为OpenCV格式BGRA
image_cv = cv2.cvtColor(np.array(image), cv2.COLOR_RGBA2BGRA)
return image_cv
def perspective_transform(image, target, corners):
"""
对图像进行透视变换(保持透明通道)
target: 画布
corners: 四个角点的坐标,顺序为 [左上, 右上, 右下, 左下]
"""
height, width = image.shape[:2]
# 源点(原始图像的四个角)
src_points = np.array([
[0, 0], # 左上
[width-1, 0], # 右上
[width-1, height-1], # 右下
[0, height-1] # 左下
], dtype=np.float32)
# 目标点(变换后的四个角)
dst_points = np.array(corners, dtype=np.float32)
# 计算透视变换矩阵
matrix = cv2.getPerspectiveTransform(src_points, dst_points)
# 获取画布大小
target_height, target_width = target.shape[:2]
# 应用透视变换保持所有通道包括alpha
transformed = cv2.warpPerspective(image, matrix, (target_width, target_height), flags=cv2.INTER_LINEAR)
return transformed, matrix
def blend_with_transparency(background, foreground, position):
"""
将带透明通道的前景图像合成到背景图像上
position: 前景图像在背景图像上的位置 (x, y)
"""
bg = background.copy()
# 如果背景没有alpha通道添加一个
if bg.shape[2] == 3:
bg = cv2.cvtColor(bg, cv2.COLOR_BGR2BGRA)
bg[:, :, 3] = 255 # 完全不透明
x, y = position
fg_height, fg_width = foreground.shape[:2]
bg_height, bg_width = bg.shape[:2]
# 确保位置在图像范围内
x = max(0, min(x, bg_width - fg_width))
y = max(0, min(y, bg_height - fg_height))
# 提取前景的alpha通道并归一化
alpha_foreground = foreground[:, :, 3] / 255.0
# 对于每个颜色通道进行合成
for c in range(3):
bg_region = bg[y:y+fg_height, x:x+fg_width, c]
fg_region = foreground[:, :, c]
# alpha混合公式
bg[y:y+fg_height, x:x+fg_width, c] = (
alpha_foreground * fg_region +
(1 - alpha_foreground) * bg_region
)
# 更新背景的alpha通道如果需要
bg_alpha_region = bg[y:y+fg_height, x:x+fg_width, 3]
bg[y:y+fg_height, x:x+fg_width, 3] = np.maximum(bg_alpha_region, foreground[:, :, 3])
return bg
def precise_blend_with_perspective(background, foreground, corners):
"""
精确合成:根据四个角点将前景图像透视合成到背景上
"""
# 创建与背景相同大小的空白图像
bg_height, bg_width = background.shape[:2]
# 如果背景没有alpha通道转换为BGRA
if background.shape[2] == 3:
background_bgra = cv2.cvtColor(background, cv2.COLOR_BGR2BGRA)
else:
background_bgra = background.copy()
# 创建与背景相同大小的前景图层
foreground_layer = np.zeros((bg_height, bg_width, 4), dtype=np.uint8)
# 计算前景图像在背景中的边界框
min_x = int(min(corners[:, 0]))
max_x = int(max(corners[:, 0]))
min_y = int(min(corners[:, 1]))
max_y = int(max(corners[:, 1]))
# 将变换后的前景图像放置到对应位置
fg_height, fg_width = foreground.shape[:2]
if min_y + fg_height <= bg_height and min_x + fg_width <= bg_width:
foreground_layer[min_y:min_y+fg_height, min_x:min_x+fg_width] = foreground
# 创建掩码(只在前景有内容的地方合成)
mask = (foreground_layer[:, :, 3] > 0)
# 合成图像
result = background_bgra.copy()
for c in range(3):
result[:, :, c][mask] = foreground_layer[:, :, c][mask]
result[:, :, 3][mask] = foreground_layer[:, :, 3][mask]
return result
def wiggle_transform(image, intensity=2) -> list[np.ndarray]:
'''
返回一组图像振动的帧组,模拟空调运作时的抖动效果
'''
frames = []
height, width = image.shape[:2]
shifts = [(-intensity, 0), (intensity, 0), (0, -intensity), (0, intensity), (0, 0)]
for dx, dy in shifts:
M = np.float32([[1, 0, dx], [0, 1, dy]])
shifted = cv2.warpAffine(image, M, (width, height))
frames.append(shifted)
return frames
async def generate_ac_image(ac: AirConditioner) -> BytesIO:
# 找到空调底图
ac_image = cv2.imread(str(ASSETS_PATH / "img" / "ac" / "ac.png"), cv2.IMREAD_UNCHANGED)
if not ac.on:
# 空调关闭状态,直接返回底图
pil_final = Image.fromarray(ac_image)
output = BytesIO()
pil_final.save(output, format="GIF")
return output
# 根据生成温度文本图像
text = f"{round(ac.temperature, 1)}°C"
text_image = text_to_transparent_image(
text,
font_size=60,
text_color=(0, 0, 0) # 黑色文字
)
# 获取长宽比
height, width = text_image.shape[:2]
aspect_ratio = width / height
# 定义3D变换的四个角点透视效果
# 顺序: [左上, 右上, 右下, 左下]
corners = np.array([
[123, 45], # 左上
[284, 101], # 右上
[290, 140], # 右下
[119, 100] # 左下
], dtype=np.float32)
# 对文本图像进行3D变换保持透明通道
transformed_text, transform_matrix = perspective_transform(text_image, ac_image, corners)
final_image_simple = blend_with_transparency(ac_image, transformed_text, (0, 0))
intensity = max(2, abs(int(ac.temperature) - 24) // 2)
frames = wiggle_transform(final_image_simple, intensity=intensity)
pil_frames = [Image.fromarray(frame) for frame in frames]
output = BytesIO()
pil_frames[0].save(output, format="GIF", save_all=True, append_images=pil_frames[1:], loop=0, duration=50, disposal=2)
return output