new
Some checks failed
continuous-integration/drone/push Build is failing

This commit is contained in:
2025-10-24 19:39:06 +08:00
parent e0c55545ec
commit eb32c1af9a
7 changed files with 584 additions and 45 deletions

View File

@ -71,8 +71,8 @@ class TryVerifyState(Enum):
VERIFIED_AND_REAL = 1
NOT_IDIOM = 2
WRONG_FIRST_CHAR = 3
VERIFIED_BUT_NO_NEXT = 4
VERIFIED_GAME_END = 5
BUT_NO_NEXT = 4
GAME_END = 5
class IdiomGame:
@ -185,29 +185,33 @@ class IdiomGame:
"""
return last_char in IdiomGame.AVALIABLE_IDIOM_FIRST_CHAR
def _verify_idiom(self, idiom: str, user_id: str) -> TryVerifyState:
def _verify_idiom(self, idiom: str, user_id: str) -> list[TryVerifyState]:
state = []
# 新成语的首字应与上一条成语的尾字相同
if idiom[0] != self.last_char:
return TryVerifyState.WRONG_FIRST_CHAR
state.append(TryVerifyState.WRONG_FIRST_CHAR)
return state
if idiom not in IdiomGame.ALL_IDIOMS and idiom not in IdiomGame.ALL_WORDS:
self.add_score(user_id, -0.1)
return TryVerifyState.NOT_IDIOM
state.append(TryVerifyState.NOT_IDIOM)
return state
# 成语合法,更新状态
state.append(TryVerifyState.VERIFIED)
self.last_idiom = idiom
self.last_char = idiom[-1]
self.add_score(user_id, 1)
if idiom in IdiomGame.ALL_IDIOMS:
state.append(TryVerifyState.VERIFIED_AND_REAL)
self.add_score(user_id, 4) # 再加 4 分
self.remain_rounds -= 1
if self.remain_rounds <= 0:
self.now_playing = False
return TryVerifyState.VERIFIED_GAME_END
state.append(TryVerifyState.GAME_END)
if not self.is_nextable(self.last_char):
# 没有成语可以接了,自动跳过
self._skip_idiom_async()
return TryVerifyState.VERIFIED_BUT_NO_NEXT
if idiom in IdiomGame.ALL_IDIOMS:
return TryVerifyState.VERIFIED_AND_REAL # 真实成语
return TryVerifyState.VERIFIED
state.append(TryVerifyState.BUT_NO_NEXT)
return state
def get_user_score(self, user_id: str) -> float:
if user_id not in self.score_board:
@ -233,9 +237,9 @@ class IdiomGame:
@classmethod
def random_idiom_starting_with(cls, first_char: str) -> Optional[str]:
cls.init_lexicon()
if first_char not in cls.IDIOM_FIRST_CHAR:
if first_char not in cls.AVALIABLE_IDIOM_FIRST_CHAR:
return None
return secrets.choice(cls.IDIOM_FIRST_CHAR[first_char])
return secrets.choice(cls.AVALIABLE_IDIOM_FIRST_CHAR[first_char])
@classmethod
def init_lexicon(cls):
@ -249,7 +253,10 @@ class IdiomGame:
# 词语大表
with open(ASSETS_PATH / "lexicon" / "ci.json", "r", encoding="utf-8") as f:
cls.ALL_WORDS = json.load(f)
jsonData = json.load(f)
cls.ALL_WORDS = [item["ci"] for item in jsonData]
logger.debug(f"Loaded {len(cls.ALL_WORDS)} words from ci.json")
logger.debug(f"Sample words: {cls.ALL_WORDS[:5]}")
COMMON_WORDS = []
# 读取 COMMON 词语大表
@ -258,6 +265,8 @@ class IdiomGame:
word = line.strip()
if len(word) == 4:
COMMON_WORDS.append(word)
logger.debug(f"Loaded {len(COMMON_WORDS)} common words from common.txt")
logger.debug(f"Sample common words: {COMMON_WORDS[:5]}")
# 读取 THUOCL 成语库
with open(
@ -265,7 +274,9 @@ class IdiomGame:
"r",
encoding="utf-8",
) as f:
THUOCL_IDIOMS = [line.split(" ")[0].strip() for line in f]
THUOCL_IDIOMS = [line.split(" ")[0].split("\t")[0].strip() for line in f]
logger.debug(f"Loaded {len(THUOCL_IDIOMS)} idioms from THUOCL_chengyu.txt")
logger.debug(f"Sample idioms: {THUOCL_IDIOMS[:5]}")
# 读取 THUOCL 剩下的所有 txt 文件,只保留四字词
THUOCL_WORDS = []
@ -279,9 +290,11 @@ class IdiomGame:
encoding="utf-8",
) as f:
for line in f:
word = line.lstrip().split(" ")[0].strip()
word = line.lstrip().split(" ")[0].split("\t")[0].strip()
if len(word) == 4:
THUOCL_WORDS.append(word)
logger.debug(f"Loaded {len(THUOCL_WORDS)} words from THUOCL txt files")
logger.debug(f"Sample words: {THUOCL_WORDS[:5]}")
# 只有成语的大表
cls.ALL_IDIOMS = [idiom["word"] for idiom in ALL_IDIOMS_INFOS] + THUOCL_IDIOMS
@ -441,6 +454,10 @@ async def _(target: DepLongTaskTarget):
if not instance or not instance.get_playing_state():
return
avaliable_idiom = IdiomGame.random_idiom_starting_with(instance.get_last_char())
# 发送哈哈狗图片
with open(ASSETS_PATH / "img" / "dog" / "haha_dog.jpg", "rb") as f:
img_data = f.read()
await evt.send(await UniMessage().image(raw=img_data).export())
await evt.send(await UniMessage().text(f"你们太菜了全部扣100分明明还可以接「{avaliable_idiom}」的!").export())
idiom = await instance.skip_idiom(-100)
await evt.send(
@ -472,9 +489,9 @@ async def _(event: BaseEvent, msg: UniMsg, target: DepLongTaskTarget):
user_idiom = msg.extract_plain_text().strip()
user_id, user_name = get_user_info(event)
state = await instance.try_verify_idiom(user_idiom, user_id)
if state == TryVerifyState.WRONG_FIRST_CHAR:
if TryVerifyState.WRONG_FIRST_CHAR in state:
return
if state == TryVerifyState.NOT_IDIOM:
if TryVerifyState.NOT_IDIOM in state:
await evt.send(
await UniMessage()
.at(user_id)
@ -482,25 +499,25 @@ async def _(event: BaseEvent, msg: UniMsg, target: DepLongTaskTarget):
.export()
)
return
if state == TryVerifyState.VERIFIED:
await evt.send(
await UniMessage()
.at(user_id)
.text(f" 接上了,喜提 1 分!你有 {instance.get_user_score(user_id)} 分!")
.export()
)
elif state == TryVerifyState.VERIFIED_AND_REAL:
if TryVerifyState.VERIFIED_AND_REAL in state:
await evt.send(
await UniMessage()
.at(user_id)
.text(f" 接上了,这是个真实成语,喜提 5 分!你有 {instance.get_user_score(user_id)} 分!")
.export()
)
if state == TryVerifyState.VERIFIED_GAME_END:
elif TryVerifyState.VERIFIED in state:
await evt.send(
await UniMessage()
.at(user_id)
.text(f" 接上了,喜提 1 分!你有 {instance.get_user_score(user_id)} 分!")
.export()
)
if TryVerifyState.GAME_END in state:
await evt.send(await UniMessage().text("全部回合结束!").export())
await end_game(event, group_id)
return
if state == TryVerifyState.VERIFIED_BUT_NO_NEXT:
if TryVerifyState.BUT_NO_NEXT in state:
await evt.send(
await UniMessage()
.text("但是,这是条死路!你们全部都要扣 100 分!")